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	<title>Indie Gamer Dev &#187; Habitat</title>
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	<itunes:summary>How to make a living making Indie Games</itunes:summary>
	<itunes:author>Indie Gamer Dev</itunes:author>
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		<title>Charles Cox, Founder of 4gency. Developer Habitat &#8211; Podcast #1</title>
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		<pubDate>Tue, 20 Jan 2015 01:31:09 +0000</pubDate>
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				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Habitat]]></category>
		<category><![CDATA[Indie Game Development]]></category>
		<category><![CDATA[Kickstarter]]></category>
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		<description><![CDATA[Today we chat with Charles Cox the founder of 4gency about how he started his indie game company, marketed his game, built a successful kickstarter and steam early access. You can check out his game Habitat here:]]></description>
				<content:encoded><![CDATA[<p>Today we chat with Charles Cox the founder of 4gency about how he started his indie game company, marketed his game, built a successful kickstarter and steam early access.</p>
<p>You can check out his game Habitat here:</p>
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		<itunes:subtitle>Today we chat with Charles Cox the founder of 4gency about how he started his indie game company, marketed his game, built a successful kickstarter and steam early access. - You can check out his game Habitat here:</itunes:subtitle>
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You can check out his game Habitat here:</itunes:summary>
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